The World of Truerth is an alternative-earth fantasy setting, intended to be used in fiction and roleplaying games. The original Truerth was a collaborative world-building project developed by a team of volunteers, though like many volunteer projects of it’s kind, contributors came and went, and the setting eventually disappeared from the internet.
The original concept was to create a campaign setting for roleplaying games based upon earth’s real world geography.
The modern iteration of the Truerth setting is returning to it’s collaborative roots. If you’re an aspiring author interested in writing fantasy stories, but want to reduce the world-building processs, the Truerth Worldspace Project (TWP) might be for you. The TWP allows you to borrow content, ideas or the World of Truerth as a whole and use it as a backdrop for your own stories.
The history of the World of Truerth is represented by four eras, each era delineated by an apocalyptic event known as Ragnarok. Each era, a period covering roughly six-thousand years has a unique style and flavor. Current development of the World of Truerth, which correlates to Earth’s last six-thousand years from 4004BCE to 2020CE, known as the Modern Era (or the Christian Mythological Timeline).
As an alternative-Earth setting, much of Earth’s history translates directly over to the World of Truerth, though what people believed to be true about the past may be fact or fiction. Major kingdoms and empires rose and fell in Truerth much like they did on our world, although the reasons (or the events themselves) may be altered, adapted or changed to suit a more fantastical or supernatural flavor. Assume that unless we say otherwise, the World of Truerth parallels our world.
Our design goal for the World of Truerth is to be as faithful to the lore, history and mythology we utilize as possible, while tweaking or changing things to suit the needs of a fantasy setting.
The information provided on this site (available in the main navigation menu) involves a broad look at various subjects of interest. For those interested in writing as part of the Truerth Worldspace Project, registering for the TWP will give you access to design documents that go into much more detail than what we make publicly available.
At the present time, much of the world-building that we have done is preliminary. The details on this site may be subject to change, and proper TWP design documents are not yet available for download.
Truerth Worldspace Project
Authors interested in utilizing the World of Truerth in their own stories and works of fiction can join the Truerth Worldspace Project (TWP). There are three ways to take advantage of the TWP:
“Truerth Attribution” allows you to pick and choose what you wish to use, while giving you creative control over your story. The only requirement be that you properly attribute what content you used.
“Truerth Compliant” means you are choosing to use but not contradict what is Truerth Canon. You are free to add your own original ideas, and ignore that which does not fit your vision.
“Truerth Author” means you are choosing to use and accept all aspects of the Truerth Canon without changing or contradicting it, while being free to add your own original ideas. Being a Truerth Author is a sign of compatibility.
By being “Truerth Compliant” or a “Truerth Author” you are signaling to readers who are familiar with the World of Truerth that what you write is compatible with what they know and understand.
As a special bonus, any books, content, or other materials produced under the Truerth Compliant License or Truerth Author License shall be promoted to our own readers by Fantages Studios. Imagine having an established audience with which to promote to without having written the book. In short, our audience can become your audience, as we’d hope your audience will become ours.